White
Hold the line. Take the castles, keep the towns, and make the other side pay to shop in them.
- Own faction chat and rallies
- A Battle Lord: your side's top killer of the week
Every character belongs to White or Black, assigned automatically to keep the sides even. From level 20 the enemy can be fought anywhere outside town, with no karma: every kill counts.
Hold the line. Take the castles, keep the towns, and make the other side pay to shop in them.
Break the line. Raid their fields, take their towns, and put a bounty on the names that matter.
Four times a day a 30-minute war opens in a random open field. Type .war, fight for your side, earn PvP Coins and a free trip home.
Every Sunday the two sides fight for one castle, a different one each week. The winners hold it and its town all week and share the castle dividend.
Winning a war captures the nearest town: cheaper shops for your side, a tax on the enemy. Follow it on the live territory map.
Kills, assists, wars and bosses pay PvP Coins. Trade them, spend them in the shop. PvP is always the best income, and support players get paid too.
Enchant your skills by using them on the Training Dummies in town: step by step up to +10, for a quarter of the SP, and it never fails.
Raid and epic boss loot goes straight to the players who fought, by contribution: damage, tanking and support. 30% is kept for supports.
No PvP kills yet. Be the first.
Free to play. Download the client, run the launcher, log in.